Is it safe to use 'Really tiny Grid' for tilemap? · Issue #255 · Unity-Technologies/2d-extras · GitHub
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How do I fit these 32x32 sprites into the tilemap? I set the PPU to 32 pixels per Unity unit, and for some reason, every sprite is fit into one square. I
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Made a grid system with some kind of biome tile without objectives, any suggestion ? Game Ideas ? : r/Unity3D
![Is it safe to use 'Really tiny Grid' for tilemap? · Issue #255 · Unity-Technologies/2d-extras · GitHub Is it safe to use 'Really tiny Grid' for tilemap? · Issue #255 · Unity-Technologies/2d-extras · GitHub](https://user-images.githubusercontent.com/9404250/102047771-3214d100-3e21-11eb-96c6-299951c481f6.png)
Is it safe to use 'Really tiny Grid' for tilemap? · Issue #255 · Unity-Technologies/2d-extras · GitHub
![Is it safe to use 'Really tiny Grid' for tilemap? · Issue #255 · Unity-Technologies/2d-extras · GitHub Is it safe to use 'Really tiny Grid' for tilemap? · Issue #255 · Unity-Technologies/2d-extras · GitHub](https://user-images.githubusercontent.com/9404250/102047764-2e814a00-3e21-11eb-97df-d38fb28f18c6.png)